Statistics for 03/802

(uncompleted, but very interesting)

defensive | armor | dmg taken/mob | dmg taken/player | offensive | spell dmg/mob | weapon dmg/mob | style dmg/mob | realm pts | healing | revenue |experience | home

Defensive Statistics
Number (Percent of Swings)
Enemy hits:236 (80.8%)
Ememy misses:32 (11.0%)
Player parries:6 (2.1%)
Player shield blocks:0 (0.0%)
Player evades:18 (6.2%)

Armor Statistics
Average Damage (Distribution)
Head:26.1 (6.4%)
Arm:34.4 (11.9%)
Hand:26.8 (5.5%)
Torso:26.0 (31.8%)
Leg:31.6 (17.8%)
Foot :24.0 (2.5%)

Average Damage Taken Per Body Part Per Mob
(including relative percentage of hits to body part)


leg
arm
foot
head
hand
torso
goblin warrior
25.0 (20.0%)
0.0 (0.0%)
0.0 (0.0%)
17.0 (20.0%)
14.0 (20.0%)
18.5 (40.0%)
basilisk
43.3 (25.7%)
38.4 (14.3%)
49.0 (2.9%)
27.0 (2.9%)
34.5 (11.4%)
29.7 (42.9%)
pseudo basilisk
25.5 (66.7%)
22.0 (33.3%)
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
botched sacrifice
37.0 (33.3%)
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
31.0 (33.3%)
34.0 (33.3%)
undead guardsman
28.0 (20.0%)
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
27.0 (80.0%)
wild boar
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
20.0 (100.0%)
fading spirit
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
15.0 (100.0%)
brownie rover
29.0 (20.0%)
25.5 (40.0%)
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
17.5 (40.0%)
gray warg
34.8 (25.6%)
34.8 (20.5%)
0.0 (0.0%)
19.3 (7.7%)
22.0 (2.6%)
27.8 (43.6%)
cursed believer
48.0 (50.0%)
0.0 (0.0%)
0.0 (0.0%)
45.0 (50.0%)
0.0 (0.0%)
0.0 (0.0%)
carrion drake
10.0 (14.3%)
0.0 (0.0%)
0.0 (0.0%)
11.0 (28.6%)
14.5 (28.6%)
12.0 (28.6%)
forest lion
0.0 (0.0%)
21.5 (25.0%)
11.0 (25.0%)
0.0 (0.0%)
0.0 (0.0%)
12.8 (50.0%)
tomb raider scout
30.5 (13.3%)
34.3 (20.0%)
0.0 (0.0%)
26.0 (20.0%)
26.0 (13.3%)
25.2 (33.3%)
wind mephit
53.5 (9.5%)
49.2 (19.0%)
46.0 (4.8%)
43.5 (9.5%)
52.0 (4.8%)
39.7 (52.4%)
wandering spirit
44.5 (50.0%)
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
26.0 (50.0%)
bear
0.0 (0.0%)
0.0 (0.0%)
15.0 (50.0%)
0.0 (0.0%)
0.0 (0.0%)
16.0 (50.0%)
spirit
12.2 (66.7%)
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
10.5 (33.3%)
fallen paladin
0.0 (0.0%)
55.0 (50.0%)
0.0 (0.0%)
47.0 (50.0%)
0.0 (0.0%)
0.0 (0.0%)
river sprite
11.2 (33.3%)
11.5 (13.3%)
12.0 (6.7%)
10.0 (6.7%)
10.0 (6.7%)
11.2 (33.3%)


Offensive Statistics
Melee hits:221 (79.2%)[33 dmg avg]
Criticals:31 (11.1%)[17 dmg avg]
Fumbles:2 (0.7%)
Enemy parries:0 (0.0%)
Enemy evades:0 (0.0%)
Damage Add Avg:10.8

Average Damage Done Per Weapon Per Mob
including [min-max] (the number of hits)

staff

avg[spread](count)
goblin warrior
33.7[29-43](100.0%/10)
basilisk
28.0[17-36](48.3%/58)
pseudo basilisk
33.5[21-44](71.4%/14)
fading spirit
51.0[39-58](100.0%/3)
wild boar
42.0[42-42](100.0%/2)
brownie rover
36.0[20-43](90.9%/11)
gray warg
28.4[18-38](84.6%/65)
young poacher
29.0[29-29](100.0%/1)
carrion drake
46.5[29-59](100.0%/13)
forest lion
42.1[32-63](100.0%/13)
tomb raider scout
34.8[22-45](88.0%/25)
wind mephit
29.8[20-40](78.9%/38)
giant spider
57.0[57-57](100.0%/1)
bear
32.4[30-35](100.0%/5)
wandering spirit
31.4[22-39](100.0%/7)
spirit
56.3[42-68](100.0%/3)
Ygwrch Gyrg [PvP]
58.3[46-74](100.0%/3)
river sprite
17.0[15-19](100.0%/5)

Average Style Damage per Mob
bonus ( to hit percentage ) [ success percentage ]


Spinning Staff
Defender's Fury
goblin warrior
+3.3 (100.0%/7) [50.0%]
--
basilisk
-- +8.2 (50.0%/48) [33.3%]
pseudo basilisk
-- +11.3 (70.0%/10) [41.2%]
fading spirit
-- +19.5 (100.0%/2) [50.0%]
wild boar
-- +13.0 (100.0%/2) [50.0%]
brownie rover
-- +10.9 (90.0%/10) [47.4%]
gray warg
+2.7 (80.8%/52) [44.7%]
--
carrion drake
-- +15.6 (100.0%/9) [50.0%]
forest lion
+4.3 (100.0%/9) [50.0%]
--
tomb raider scout
-- +10.2 (84.2%/19) [45.7%]
wind mephit
-- +8.9 (83.9%/31) [45.6%]
giant spider
+5.0 (100.0%/1) [50.0%]
--
bear
+3.0 (100.0%/2) [50.0%]
--
wandering spirit
-- +11.8 (100.0%/5) [50.0%]
spirit
-- +22.0 (100.0%/2) [50.0%]
Ygwrch Gyrg [PvP]
-- +23.0 (100.0%/1) [50.0%]
river sprite
+3.0 (100.0%/4) [50.0%]
--

Average HP Healed Per Spell Per Target
(including the number of casts)


Restoration
Relief

avg[spread](count) avg[spread](count)
Pedrin
------ 23.5[11-36](10)
Turk
17.0[17-17](1)
15.8[10-25](6)
Javert
------ 10.0[10-10](1)
Astucan
13.0[3-23](2)
------
Chiash
42.1[27-62](30)
------
Suwen
16.0[16-16](1)
22.4[10-38](16)
Miriadon
40.0[31-48](4)
------
Isode
32.8[15-43](5)
21.1[5-43](20)
Kijin
------ 18.2[9-33](8)
Christi
32.3[5-62](7)
------
Jameison
36.1[11-61](16)
------
Morgos
29.7[14-48](3)
------
yourself
31.3[14-56](12)
22.3[19-25](3)
Dendoron
39.8[2-62](11)
------
Scaraebeus
------ 24.2[20-26](4)
Sione
34.0[34-34](1)
------
Lokryn
32.5[21-44](2)
26.5[11-45](17)

Revenue
Cash looted:2339
Cash from tasks:(0 run) 0
Cash from selling:8521
Gross income:10860
Constitution fees:0
Items purchased:0
Repair fees:775
Net income:10085

Experience
Task Experience:(0 run) 0
Total Experience:237833


defensive | armor | dmg taken/mob | dmg taken/player | offensive | spell dmg/mob | weapon dmg/mob | style dmg/mob | realm pts | healing | revenue |experience | home

Generated by statz0r - written by Karnian and Kordos of Apotheosis - The Association

http://mathcs.holycross.edu/~dshettle/

Back to Chronicle of Carolus